“If you look at the film, and somebody probably will, and go through and actually count the number of antlers from shot to shot, it changes,” states Morrison. Interestingly, in comic books Hela is illustrated with antlers often different in number and configuration from scene to scene, something the filmmakers themselves embraced. The minute she reaches her hands up to her temples you’re like, ‘Ah, it’s on…’.” “We explained all this to Cate,” says Morrison, “and she got it, and then she then took it to the next level because she realized this was actually a character note now, because effectively after seeing two or three of these, the audience is actually cued in. The solution was to have Blanchett ‘motivate’ the transformation every time by placing her hands on her head, then shooting from different angles, or behind the actress, having her out of focus, filming tight on her face, or shooting in silhouette. So at a certain point we were just sort of banging our heads against the wall and then we thought, well, how many times does it really happen? We realized it was about three times and then decided we could cover it a different way each time.” That’s never going to look like anything but cheesy CG. “CG hair is still really hard,” admits Morrison, “and Taika and I didn’t really want to see hair growing in reverse. But we wanted this incredible high-frequency level of information for Cate because we wanted to make sure we’d preserve her performance.” “Usually these marker things turn into big donuts that you have to rip on and rip off, which is all well and good when you’re dealing with just the gray suits. “I haven’t seen anything quite that tight before,” recalls Morrison. Rubeo, and then captured via infrared cameras built into the set. Instead, Technoprops created a nimble, active marker set-up that could be built into the wardrobe designed by Costume Designer Mayes C. One challenge was that Hela was in so many scenes, and there was a desire not to have her wear a gray tracking suit or the usual performance-capture suit for all of these scenes. Previous Marvel films had, of course, also dealt with the full or partial CG replacement of costumes, so the production was confident it could be done. That means it could not have any seams or signs of an earthly build. A crucial reason for completing Hela’s costume in CG was Marvel’s desire to make sure what the character was wearing appeared completely alien.
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